Comments (31)
Did you try it with just AE2, TE, and BT? (The video is in AS2 so it could be something else) I'm on a trip currently so I can't test this myself until Tuesday.
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I did. Made a pack with just those three mods to be sure. Same result.
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Can you try enabling light ASM mode for me? It's an option in BiomeTweaker.cfg.
Also, are you running any scripts?
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No tweaks. Just using the default config ("include":[]). Light ASM didn't fix the issue either, unfortunately.
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Well that is very strange. With no scripts and light ASM enabled, the only thing BiomeTweaker should touch is the BiomeGenBase class. I'll let you know when I can get around to troubleshooting this.
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Yeah, really strange. Had to go disabling everything in AS2 one-by-one to find the culprit. Not once did BT even cross my mind. Is there nothing else I can do to help?
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Since I can't open this up in a Dev environment, the only thing left would be a full log, including placing down test P2Ps.
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Okay, how would I go about getting that? Would MultiMC's Log page work?
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Yeah. Seems like all you need to do is press Upload once you've quit of the test world.
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Well, unfortunately, nothing happens in the log when I place down P2Ps, so I'm not sure how useful this will be: http://paste.ee/p/OokrJ
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Is light ASM enabled in that log? There is an error on line 399 that looks like the culprit.
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Yes, light ASM was enabled.
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Double check you've enabled it correctly. BiomeTweaker is doing superclass checking in that log and it shouldn't be with light ASM enabled.
If that still fails, try adding this class to the ASM blacklist:
appeng/parts/layers/LayerISidedInventory_TileCableBus
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Yeah, just checked the config file: "enable light asm":true,
. I changed the blacklist line to "asm blacklist":["appeng/parts/layers/LayerISidedInventory_TileCableBus"],
and there's still runtime exceptions: http://paste.ee/p/6Hacm
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Eh, try changing
"enable light asm"
to
"enable light ASM"
Might be a derp on my part...
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It crashes on startup now: http://paste.ee/p/6GWva
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So it turns out I've completely messed up the light ASM config. To get it to enable you're going to have to do this:
- Keep the current entry "enable light ASM".
- Create a new entry "lightASM" set to true.
Light ASM mode should enable then.
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Awesome, it works now! The ASM blacklist change isn't needed either. Thanks for replying to everything so quickly, btw. Enjoy your trip!
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Great to hear! I'll let you know when I manage to get a fix that doesn't require light ASM mode.
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Just an update on this, the BiomeTweaker.cfg file that comes with AS2 only contains the following:
{
//If true, BiomeTweaker will generate separate files for each biome when creating the status report.
"separate files":true,
//An array of tweak files to include. An example tweak file is created along with this configuration file.
"include" : ["ASOcean.cfg"]
}
When adding/copying in the correct config into the file it then fails to launch MC when clicking play. The solution was to delete the config file and then launch AS2 again and it regens with correct config. You then have to add the ASOcean.cfg to the include, and add the light asm adjustments as mentioned above.
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Maybe you forgot a comma somewhere? This file works for me:
{
//If true, BiomeTweaker will generate separate files for each biome when creating the status report.
"separate files":true,
"enable light ASM":true,
"lightASM":true,
//An array of tweak files to include. An example tweak file is created along with this configuration file.
"include":["ASOcean.cfg"]
}
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It was happening on two separate clients. We triple checked everything with no missing commas :/ Might just be AS2 being derpy. As i said deleting the config caused a full one to generate and then it worked fine. Just thought I would add the info to here as a reference for others in case.
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The config in AS2 is the one that came with the first versions on BiomeTweaker. Any options that are missing simply default to the value that should be there.
Where did you copy the config from? What text editor are you using? As I'm sure you know, JSON is very picky about spaces and tabs. Some text editors automatically interchange them.
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Copied it off the repo, edited with notepad++
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Well, that's strange as well. The file on the repo is the file that gets packaged with BiomeTweaker and written to the disk. Perhaps Github has done something weird with the spacing. I would need an error message to know for sure though.
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Build 101 will now correctly read the "enable light asm" config field:
http://jenkins.superckl.me/job/BiomeTweaker/101/
I will close this issue when I release 1.0.
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Sweet. Downloading as we speak. Unfortunately, @jadedcat closed my issue on AS2's tracker. Not sure if I should PM her, open another issue, or what.
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Build 107 is confirmed to fix this issue without light asm in the latest Agrarian Skies (1.1.1)
http://jenkins.superckl.me/job/BiomeTweaker/107/
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@superckl can you push this release soon? it also breaking other stuff in build 97, reseting the problems with 112 fixes them.
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I'm planning to release 1.0 this weekend, provided I can get the needed time to fix everything still in the issue tracker.
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http://minecraft.curseforge.com/mc-mods/228895-biometweaker/files/2241592
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