super-shaman Goto Github PK
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Type: User
I Implemented this Post Processing effect from NVIDIA gems in Unity. It creates Crepuscular Rays from the sun also know as God Rays or Light shafts. I'm going to try and improve it and possibly mix in some volumetric fog
This example it going to contain a 2D shader that implements position, texture coordinates and shading. It is going to draw a few blocks with some shading from top to bottom. I hope you find this helpful!! : )
Programming test
This is a Marching cubes smooth voxel engine in Unity
I'm making this for a Speed coding series on Youtube to get better at editing
voxel game
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