Steven Rutherford 's Projects
A learning exercise I created to introduce the concepts of using continuous delivery to launch a static website in AWS S3 for dirt cheap!
An learning exercise I created to teach people how to use terraform to deploy a API Gateway instance which passes requests to Lambda for processing
A basic android game using the library Ashley
CircleCI Orbs
A tutorial piece to teach python programmers to make connect for using a predefined function structure.
A basic template to start any new crafty js game.
A learning exercise I created to teach people to how to build their first web game using CraftyJS
A series of independent workshops that plug into each other to teach many parts of technology in a way the industry uses them
The Last Dragon is a game produced in 72 hours as a team for Ludum Dare #44 on the theme: "Your life is currency".
Cubit produced in 48 hours as a team for Ludum Dare Competition #45 on the theme: "Start with Nothing".
BEARable Apples is a game produced for Ludum dare in 72 hours leading a team of 4 on the theme "Keep it alive"
Hammy the Hamster: A game produced for Ludum Dare #47 in 72 hours with a team of three under the theme "Stuck in a loop".
A repo learning Socket.IO, NodeJS and connecting client with server.
SpacePup - Can you guide space pub through an onslaught of space debris as the world gets swallowed by a black hole?
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
A tile game using the Planet Cute Open source tile set.
Test Game attempting to make a game integrating the multi-platform LibGDX and Ashley ECS
Vagrant Environment containing Solr5 port forwarded to host
Move messages between two SQS queues
A repository to hold my personal website portfolio and use continuous deployment to launch it into AWS Cloud.
A terraform module that builds the infrastructure and deployment pieces to form your website platform.
A formatter for Python files