Comments (3)
hmm. I am not sure why this happens. There is no limit to reinforcements for harvesters, thats for sure.
Perhaps the Carryall with the harvester got shot down.
There is no hot key to only select harvesters. Might be related to #318 this will fix it - by double clicking on a specific unit, it should select all units of that type within the screen.
from dune-ii---the-maker.
I have fixed issues about reinforcing harvesters, and I have made a GH ticket for selecting for a specific unit type. So I will be closing this GH ticket. Thx for your contribution!
from dune-ii---the-maker.
from dune-ii---the-maker.
Related Issues (20)
- Add LICENSE
- Harvesters should automatically return to the same area where they harvested before HOT 1
- Share vision with allies HOT 1
- Does not compile with CLang 12
- Harvester was Hollow? HOT 1
- Screen shakes in non-combat state(s) HOT 1
- Bug
- Add way to force a unit to leave repair facility HOT 2
- Compiles on Linux but not fully functional? HOT 3
- Force move is not working HOT 4
- (Variable) costs to show in starport HOT 2
- When carry-all is destroyed with the last harvester, it won't trigger a new reinforcement HOT 2
- When a refinery is destroyed with the last harvester it won't send a new harvester when other refineries still exist HOT 1
- Refactor Carry-all logic so that "bringing new unit" and "transferring existing unit" is the same
- Screen should shake less when zoomed out and shake more when zoomed in
- Dynamic spice hotspots when overall amount spice on map is getting low HOT 2
- Multiplayer: ACCESS VIOLATION HOT 1
- [PATCH] Fix sticky mouse state after special launched HOT 1
- [PATCH ENHANCEMENT] Control midi volume in game by keyboard keys HOT 1
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from dune-ii---the-maker.