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Joseph Bourque's Projects

dicesim icon dicesim

A physics simulation for rolling dice; containing a 3D model representing the die and also containing options to move the center of gravity for the die

libretro-super icon libretro-super

Super repo for other libretro projects. Fetches, builds and installs.

lucci icon lucci

Social discord bot. Helps manage roles and boosts engagement

mazedemo icon mazedemo

A simple maze game I'm working on. Pokemon graphics used because I didn't have time to do artwork. (Can remove if company desires)

milleniumbladeshelper icon milleniumbladeshelper

A small desktop python application built using pyforms. The goal of this application is to provide a randomized player setup, store setup, and scoring for the Millennium Blades card game.

open-mapgen icon open-mapgen

An open source map generator built in python using vtk and pyqt

open-worldgen icon open-worldgen

An open source procedural terrain generator using open simplex

opengl_template icon opengl_template

Boilerplate code for openGL projects. Modified using code from Dr. Fussell and Dr. Vouga Dept. of Comp. Science University of Texas at Austin

poketeam icon poketeam

Pokemon team planner for Gen I and Gen II

pybudget icon pybudget

A python-based budget program which uses json to keep track of transactions

testing icon testing

This repository is mainly for testing various code snippets; while some finished code may exist here it's pretty much all WYSIWYG

texturize_me icon texturize_me

Image downsampler for creating low resolution pixel based textures

urp-psx icon urp-psx

PSX retro graphics plugin for URP with Shadergraph in Unity

wild-space icon wild-space

An ecology sim centered around hunting and capturing monsters

yokaidex icon yokaidex

adding working build v1.0 See issues for upcoming improvements

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