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LucienMaman avatar LucienMaman commented on May 27, 2024 1

Thanks @srcnalt. I will post an update if I manage to find the bug before you get access to a MAC :)

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srcnalt avatar srcnalt commented on May 27, 2024

Hi @LucienMaman I was able to test on 3 different Unity versions and 2020.x and 2022.x worked, however 2021 is nor able to build it. Added a small table at the end of the readme file and I will update it as I can find more about which features break where.

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LucienMaman avatar LucienMaman commented on May 27, 2024

Hi @srcnalt, thanks for the support! However, I tried out to build it with the versions 2022.2.8f1 but also 2022.2.17f1, and I'm still receiving an error 400 when posting to https://api.openai.com/v1/chat/completions.

I double-checked, and it is working well in my editor. Any guess/hints I can try out to make it works?
Thanks again,

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srcnalt avatar srcnalt commented on May 27, 2024

I will be able to get my hands on a MAC only 2 weeks later, I hope some can with Mac can take a look and check that.

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LucienMaman avatar LucienMaman commented on May 27, 2024

Quick update, it looks like a similar issue as in #21

I tried the same debugging steps and it looks like the error comes from Newtonsoft as well. Not sure how to debug further yet.

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LucienMaman avatar LucienMaman commented on May 27, 2024

Hi @srcnalt, I had access to a PC so I tried to open my Unity project with it. The webGL build is still not working (ie, getting a 400 error when posting to chatGPT). It still works in the editor.
I tried with the 3 versions as you did (2020, 2021, 2022), double-checked that the version of Newtonsoft was updated (ie, I tried with 3.1.0 and 3.2.0) and a similar issue is happening. Any help would be highly appreciated :)

Thanks!

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