Comments (4)
It should be possible for you to move the hunger bar and AppleSkin's overlays (along with any other mods that modify hunger bar rendering) by using GL functions to translate the position before and after rendering.
An example of this can be found here:
https://github.com/RebelKeithy/DualHotbar/blob/master/src/main/java/com/rebelkeithy/dualhotbar/RenderHandler.java#L230-L269
from appleskin.
I'm afraid I might not have been clear. I, regardless how much I'd desire, do not have the technical skills to do so myself. I can't program more than a child beginner, and that's in C++ at that. Granted same principles I'm not where near being able to see look at the example and know what it does, or what to do with it. Kinda depressing actually.
from appleskin.
Sorry, I misread--I thought you said that it was a mod you were developing that moves the hunger bar.
As for RPG-Hud, does the AppleSkin stuff render at all? It seems like it does a lot more than just move the hunger bar around.
from appleskin.
No prob, I worded it oddly anyways. And yes the overlay renders as it normally does, though it tends be left floating where the vanilla interface normally is.
from appleskin.
Related Issues (20)
- crash with the latest update HOT 1
- Crash with new update (Not a server) HOT 1
- [API] Allow for specifying whether an item can be consumed or not
- Let us turn the potential health off HOT 1
- [SUGGESTION] Change The Modrinth Page to say that Server is Optional HOT 2
- Incompatible with Item Borders HOT 8
- [Feature] 1.20.3/4 Support HOT 4
- Issue on 1.20.1 HOT 4
- 1.20.2 Saturation HUD not showing
- Doesn't display predicted saturation for food that can be consumed when full HOT 1
- Sinytra Connector / Spice of Fabric / AppleSkin incompatibility HOT 1
- Turkish translation file named wrongly
- [1.20.4] [Neoforge] Error during common_setup event phase HOT 1
- Integrate with Fabric API's ItemStack-aware getFoodComponent
- Saturation overlay missing when using LabyMod Fabric Plugin HOT 4
- Modrinth doesn't allow client side: `required` with server side: `optional` HOT 4
- Exhaustion still renders when food hud is cancelled with Forge event HOT 1
- op HOT 1
- Hardcore heart icons don't work when Colorful Hearts is installed HOT 7
- Health overlay rendering while frozen from powder snow
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