Comments (3)
Reproduced it! - Investigating. Seems to have some server and client desync
from grapplemod-restitched.
I believe this could possibly be the culprit: https://github.com/RelativityMC/VMP-fabric/blob/639c8330cde3000d0d7b7212ea2027f0b78b5af8/src/main/java/com/ishland/vmp/mixins/entitytracker/MixinEntityTrackerEntry.java
What brought you to this conclusion? Seems that there's about 2 blocks of error on every collision, plus the hook animates weirdly during throwing.
Just realised that EntityTrackerEntry.addstartTracking(...)
-> ServerPlayer.addPairing(...)
might know what's going on there.
Update: It's not an issue with either mixin from what I can see. Even tried overwriting VMP's behaviour entirely and there was no difference to the behaviour
There's also the extra behaviour of grappling hooks phasings through blocks if you throw them up close enough. Is it being spawned at the wrong position?
from grapplemod-restitched.
Seemingly fixed on VMP's side (0.2.0+beta.7.73+1.19.4 and above)!
from grapplemod-restitched.
Related Issues (20)
- How do the upgrades work? HOT 3
- Grappling Hook out of world bounds causes IndexOutOfBoundsException HOT 1
- Elytras cannot be deployed after hook is used HOT 1
- Grappling Hook: Restitched 1.20(.1)-v1.7 - Attempting to mine grapplemod:block_grapple_modifier just destroys the block and upgrades HOT 4
- Using the Grappling Hook on a dedicated server creates a ticking entity HOT 6
- CRASH java.lang.NullPointerException: Cannot invoke "net.minecraft.class_1297.method_18798()" because "e" is null HOT 1
- [INCOMPATIBILITY] Amecs crash on changing keybind HOT 6
- Incompatibilty With Keybind Fix HOT 1
- The keybind for throwing both hooks with a double upgrade doesn't work.
- Incorrect behavior when interacting with ender staff
- Mod affects rendering
- Add config option to disable the ability to use the Magnetic Forcefield and Ender Staff as individual items HOT 1
- Possible issue with PlayerInteractEvent running twice on blocks HOT 1
- Problem to launch the hook when Animalistic in activated
- Crash on load HOT 1
- [BUG] Wall-Slide tilt broken + Cannot stop wall-sliding. HOT 1
- [INCOMPATIBILITY] cloth-config 6.3.81 HOT 2
- [BUG] Very high fall damage climbing with Double Jump boots HOT 2
- [BUG] StackOverflow on launch w/ Diggius Maximus HOT 5
- INCOMPATIBILITY - Gliders HOT 3
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from grapplemod-restitched.