An experiment in making a really crappy starfighter game.
While the gameplay itself is still under development, it can be said that the game is about survival and efficiency. You have 5 minutes to amass the best score you can without perishing.
Use the cursor keys to move your player and space bar to fire lasers. Each laser you fire deducts 2 points from your total score (won't go below 0 points). Each enemy unit behaves differently and are worth different point values:
- Asteroid (5 and 10 pts): slow, deliberate movement on the X and Y axis. Large asteroids explode into smaller asteroids on collisions.
- Enemy Ship (15 points): Moves along the Y-axis and fires lasers .
- Enemy UFO (18 points): Kamikaze unit that accelerates towards the player along X and Y axis.
# Install global grunt module
sudo npm install -g grunt-cli
# Install package dependencies and build
npm install
# Start a server @ localhost:3000
npm start
grunt
# or to auto-build on save
grunt watch