Comments (1)
Undistorted Depth can be obtained by using this code fork of the official ScanNet++ repo: https://github.com/Nik-V9/scannetpp/tree/main
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Related Issues (20)
- Question regarding the necessity of viewing cameras and relative pose transformations HOT 1
- Error installing rasterizer [warning: GCC] HOT 1
- Error when running SplaTAM on Scannet++ dataset HOT 2
- Rendering data with very near depth (< 0.2 m) [Duplicate] HOT 2
- Training with a live streaming HOT 1
- `RuntimeError: numel: integer multiplication overflow` HOT 3
- How to create a new dataset HOT 1
- Query regarding constant camera intrinsics HOT 8
- Type of Loss Function HOT 2
- GPU memory during training HOT 1
- Query regarding first camera pose HOT 2
- Query regarding Scannet dataset config HOT 2
- Query regarding data loading for custom dataset HOT 2
- Question about the evaluation metrics
- Query regarding Replica Dataset Version & Performance HOT 3
- Question regarding number of frames tracked during SLAM HOT 1
- Inquiry Regarding Runtime Discrepancies in Splatam HOT 4
- Why is the projmatrix in cam the same to first frame? HOT 3
- diff-gaussian-rasterization error HOT 2
- Query regarding Depth Backward Pass (Duplicate) HOT 1
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