Comments (17)
Elaborate on permission support?
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Any other way to grant some players (About ~3-5% of them) acess to global chat? And I guess it's isn't a real problem if I do have a global PEX MySQL database.
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Okay. Even alloweed to global chat group would be fine. Like admins and moderators.
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The term for it is Galactic chat. Global are for all the worlds on the server.
I'm gonna expand on his idea.
Basically a bungee plugin where players on all servers can type /g %MSG% and it will send it to all the servers with a format like {server}{sender}:{message}
bungee plugin config can have the list of all players allowed to use the command
from bungeecord.
I really don't see how I can do this without a server side plugin.
I am hoping to do some sort of inter server api with 1.5/2.0
from bungeecord.
Server side plugin is fine too.
{server}{sender}:{message}
Possible custom acronym for every server?
The term for it is Galactic chat. Global are for all the worlds on the server.
Ke-ke, thanks. I'm really appreciate when peoples fixing mah english mistakes. I'm not native speaker.
from bungeecord.
okay, @columb you want a bungee plugin for all server chat, i get that. but it MUST be a plugin. what if all servers had to use the all server chat. and you could disable it. like herochat, per server chanls, and a global chanal for all servers to hear:
/ch Shout = like /alert - bungeChat.shout
/ch clist - list per server chanals - bungeChat.clist
/ch join - join a per server channal - bungeChat.join
/ch off - turns off a server's chat. - bungeChat.off
/ch on - turns on a server's chat - bungeChat.on
/ch list - lists servers - list servers - bungeChat.lis
Others?
Chat format (custimisable): [ServerName] [ServerChanal?] prefix/user/suffix: Msg.
who ever makes this plugin would want to look at http://dev.bukkit.org/server-mods/herochat it will help.
sorry for my spelling :P
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I have been working on BungeeJump for some time now. The basic idea is to have a fake player connection connect to the servers and have a plugin on the other side snatch the socket from minecraft. This socket can then be used to transport data between the server and the proxy for more advanced functions, like invoking bukkit methods, listen to events and getting player information (like displayname, location etc).
However, it is faaar from done and I got a lot to do in collage at the moment, but some time in future this might help to make a full functional global chat, replacing the chats on all servers.
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@Ranzdo okay many if there's another dev that would like to finish it..... @md-5
from bungeecord.
I love this idea as it would be useless for me talking to all my admins across all my servers, the channels idea would best suit what I need with password support for channels.
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Nuuuuu. Please don't. I did toy that with idea, but there are much much better alternatives, that is horrendously unreliable.
The core of Bungee 1.5 will use a random player as a shared plugin channel to communicate data,
from bungeecord.
@md-5 you could make it so that theres 1 big plugin for all of the servers to have if they want to be connected it bungee. like your portal plugin (for get the name :P), and this GolbalChat plugn, and any other ideas.
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Yes, see the other issue, titles BaseJump.
from bungeecord.
I saw that
from bungeecord.
Honestly, CraftIRC with a bridge for herochat is where it's at! Not to mention if you want to isolate a server from the rest it's easy, don't install craft irc! It also gives you the opportunity to use things like a web based chat room (where players can login via a web portal and talk as if they were in game.)
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In regards to the above, If anyone was looking for an updated bridge, this is a fixed version that should work for 1.4+ http://www.mediafire.com/?h5fp98h9jadzo1y
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You could easily do a Global Chat now.
Thanks to my accepted Pull (a chat event/ook)
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