Comments (1)
screenshot added
from space-station-14.
Related Issues (20)
- Vague Debug Assert inside `SharedConveyorController`
- Dragon eating Borgs causes deletion
- Icemoon Asset Checklist HOT 5
- Pet and Bear Hospital now contains an outrageous fortune HOT 1
- Saltern still has christmas items HOT 2
- Pulled items not being dropped when going into crit. HOT 1
- Skull Helm Hand Sprite Does not Turn
- Unrelated Test failure: "Unexpected state. Pair: 4. State: CleanDisposed." HOT 2
- Cant cook steak, something recently made it so you cant cook steaks. HOT 1
- Crew monitoring console does not update names if admin renaming is used HOT 1
- need map entity prototypes HOT 2
- Mapping has gotten worse
- Stacked structures like multiple walls on one tile become nearly impossible to destroy
- if dragon is deleted by inactivity bodies it ate are deleted too
- player-panel-false isn't used as intended (probably) HOT 1
- "pocket" pard should be removed from yellow crowbar's description HOT 3
- Need a spell / "action" system
- nukies can have the same name HOT 1
- Relay input entities are wrong
- InventoryGUI shows up even if you don't have InventoryComponent HOT 1
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from space-station-14.