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fossfreedom avatar fossfreedom commented on July 18, 2024

Save the .plugin and all associated modules to .local/share/budgie-desktop/plugins/yourpluginfolder
Then restart the panel to see the plugin appear in budgie settings

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

ok.Thank you.

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

With all respect can you help me to solve some problems with my applet.I am not so sure if its running .

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fossfreedom avatar fossfreedom commented on July 18, 2024

Link to the code?

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

I don't have a link.Its a python script.I followed the examples for python and it is in entry level.I made a button to open a drop down menu .But now i have only the button.
Should I paste the code here?
Thanks.

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fossfreedom avatar fossfreedom commented on July 18, 2024

Create a github gist or a test github repo

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

Ok. This is it.
https://gist.github.com/cgiannakidis70/85d8c7390dc265f2db6a4197fccc3bd3

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fossfreedom avatar fossfreedom commented on July 18, 2024

line 35 onwards only adds a button with an image. I don't see any code here where you have connected the "clicked" event for the button and then added code to respond to that click event.

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

So, with all respect, how should I go on with the code.
Thanks in advance.

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fossfreedom avatar fossfreedom commented on July 18, 2024
def _respond_to_clicked(self, *args):
     # add the code here to display or do what you want
     # it really is up to you what you want to do with the clicked event
     print ("Hi you have clicked me")

self.button.connect('clicked', self._respond_to_clicked)

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cgiannakidis70 avatar cgiannakidis70 commented on July 18, 2024

OK .Thanks a lot.I'll continue this as you said.

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