Comments (2)
Apple and Google will allow you to do self-updates that don't violate the user's expectations, so small updates to javascript and html, etc. are fine, you can pull those down yourself with a server or p2p and just write them into window.process.cwd()
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For updates of socket itself, it depends on what your goals are. But the easiest way is using the official channels (google play, apple store, etc), because it happens securely, everything is signed and notarized, the user gets batched updates with all their other software, etc etc.
Another way is to ping your own api (or receive a p2p message) and get the update, install it into place, tell the user there is an update and when they start the app again it will be updated.
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But the easiest way is using the official channels (google play, apple store, etc), because it happens securely, everything is signed and notarized, the user gets batched updates with all their other software, etc etc.
Yeah, so many apps don't do this though which makes me skeptical. I've heard so many problems about the Mac App Store. Sketch, Figma, Notion... so many apps aren't using the Mac App Store.
Sounds like a simple solution though. I didn't realize I can swap out the binary while the app is running, but it makes sense that would be loaded into memory. I'll try that out.
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Related Issues (20)
- Hide icon in dock and in task-switcher for headless apps
- Capital letters in socket.ini bundle_identifier breaks app on Windows
- readfile not working on Linux
- writefile not working correctly on Linux
- `socketsupply.co/config` needs to be updated/rebuild with current verrsion of `CONFIG.md`
- move process.homedir to os.homedir
- fs.watch() strips backslash directory separators for filenames/paths on Windows HOT 1
- Trackpad tap events do not always work HOT 3
- Subcluster emissions seem to always be published and never streamed
- Socket Runtime User Agent that includes User Application Metadata
- attaching a remote inspector / debugger
- check file name lengths
- Bug: `ssc init` fails to run on Windows with certain User Names HOT 1
- socket:network doesn't work in web worker HOT 6
- Install Script Failure HOT 8
- Build issue (ios-simulator) for iPad / iPad Pro
- Provisioning profile is not an "iOS Ad Hoc" profile.
- JSDoc needs update for openExternal
- Attempting to call start() on socket:bluetooth Bluetooth constructor gives "Error: failed to start service"
- Are there any plans to make socket work in a node.js environment HOT 4
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