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smolck avatar smolck commented on May 23, 2024

Veonim, the project this was forked from, purposefully did not include any mouse support. I don't really ever use the mouse myself in TUI or otherwise, so I haven't cared to add such support.

In theory it shouldn't be too hard to throw an onclick event on the canvas or whatever DOM element, convert the (x, y) coordinates of that to (col, row) neovim coordinates, and then call nvim_input_mouse with the necessary parameters. If you or anyone else is interested in writing the code to do this I could probably flesh out what needs to be done more; otherwise, will have to see if I can get around to it at some point soon.

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KaranLMungra avatar KaranLMungra commented on May 23, 2024

I would like to add the mouse support. Can you please describe in more detail how the mouse functionality will work like.

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