Comments (3)
Considering beat up's damage is based on the attack stats of your idle Pokemon I don't think this will be added
from damage-calc.
This would require you to type the other Pokémon. It's probably manageable to display 5 fields when the move is selected. Not sure it is worth it though. Might be useful to add it to the calc for niches like Gen 2 / Gen 3 Houndoom I guess.
from damage-calc.
Closing because the amount of data needed to be entered is kind of ridiculous. People can customize the stats and bp used in calculations, anyway, so if they actually want to do the calculation, it's still possible.
from damage-calc.
Related Issues (20)
- Extremely high base power moves (e.g. max boosted Last Respects) cause impossible damage calculations HOT 5
- Update npm package to support Gen 9 HOT 7
- Randbats calculator not loading data
- RBY 0 damage bug
- Incorrect handling of Pokemon names containing é HOT 1
- Big Root not working in Generation 9 / SV
- Random Battle Button wrapping around to new row HOT 1
- Zoroark and Zoroark-Hisui automatically fill their level as being Level 0 for all legal generations HOT 2
- Add tera raids specific functionalities/battle format
- Fix Kleavor's base stats
- Add Palafin's sets to Palafin-Hero
- Example in README doesn't work with gen 9 HOT 2
- In Gen 4, the combination Klutz + Iron Ball is not properly handled HOT 5
- Calculator does not properly consider Protosynthesis / Quark Drive Def/SpD boosts
- Feat: Calculate damage for Pain Split HOT 3
- Set from previous generation appears in the list HOT 2
- Feature Request: HTTP GET Params HOT 1
- Brendan SS Anne Pokemon missing HOT 3
- Miracle Seed is removed when there is any active Terrain
- Expose SETDEX in '@smogon/calc' npm package HOT 3
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