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artikweb avatar artikweb commented on May 18, 2024 4

For Windows, you should consider using the official Electron UWP app converter, this way you could publish the app on the Windows 10 store which would handle installs, updates and pretty much everything else for you (and also: provide lots of visibility, which I think is always a plus)

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Ryanb58 avatar Ryanb58 commented on May 18, 2024 1

I really like the simplicity of electron-gh-releases.

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akashnimare avatar akashnimare commented on May 18, 2024 1

Any updates on this?

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sindresorhus avatar sindresorhus commented on May 18, 2024 1

Finally done in: https://github.com/sindresorhus/caprine/releases/tag/v2.0.0 :)

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andersfischernielsen avatar andersfischernielsen commented on May 18, 2024

I think the only hurdle in implementing electron-gh-releases is the need to build using grunt-electron-installer for Windows.

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sindresorhus avatar sindresorhus commented on May 18, 2024

@andersfischernielsen Could use https://github.com/unindented/electron-installer-windows instead.

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andersfischernielsen avatar andersfischernielsen commented on May 18, 2024

What does your current release workflow look like for Caprine, @sindresorhus?
It kinda depends on that as I see it.

If using electron-gh-releases really is as simple as adding a .json to the root of the repo, then it shouldn't change much workflow wise, unless there's a signing issue with the app for Windows.(It should be noted that I don't really care for Windows support).

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sindresorhus avatar sindresorhus commented on May 18, 2024

What does your current release workflow look like for Caprine, @sindresorhus?

$ npm run build and then I manually upload the ZIP files to the release.

It should be noted that I don't really care for Windows support

Me neither. That's why this hasn't been a priority. For OS X homebrew works fine.

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terinjokes avatar terinjokes commented on May 18, 2024

I'd also like to get the ability to enable auto-updates. I just upgraded from 1.0.0 because I didn't know there was updates.

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