Comments (8)
Just a tip, it would be better if this was a separate module with a separate github project. This way people could choose which functionalities they need and discuss issues separately.
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Please add that, then we can use unity to manage assets and export them to ThreeJS.
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Just leaving a comment for wishing this feature be added soon. Also I'm working on that looking to contribute to the project.
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@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter
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This might help you guys https://github.com/vrm-c/UniVRM. It has runtime export.
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@Siccity It's been over 2 years since this issue was created. Is there any ETA for this feature? Will it really be added? I found this asset, hope it helps with the implementation: https://github.com/Plattar/gltf-exporter
@Siccity It has been 3 years, will the export to gltf format feature be provided?
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We use multiple gltf format models to make the avatar, and want to export the avatar game object to gltf asset for other project to use. Plattar/gltf-exporter and UniVRM do not work correctly. Please add that.
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I click on File/Export Selection/.glb
and it just prints a json in my console
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Related Issues (20)
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