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This is a list of useful libraries and resources for CUDA development.
Code accompanying The Lattice Boltzmann Method: Principles and Practice
Source code examples from the Parallel Forall Blog
Sample codes for Computational Fluid Dynamics
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, etc
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Experimental CUDA voxelizer, to convert polygon meshes to annotated voxel grids.
A GPU-based immersed boundary method code.
Documentation contains various forms of documentation for SU2 (papers, articles, tutorials, etc.)
Errata for The Lattice Boltzmann Method: Principles and Practice
2-D inviscid flow and adjoint solver
Simple 2d finite volume solver for Euler equations using c++ kokkos library
Demonstration of a factory pattern where the types automatically register themselves
Experimenting flood fill (supporting gaps)
Accelerating Eulerian Fluid Simulation With Convolutional Networks
Real-time fluid dynamics running on the GPU with the help of WebGL and Three.js
fluids v.3
Popular design patterns implemented in Fortran.
The Fortran Template Library
A github pages site hosting hands-on lessons in the use, design and development of scientific computing software packages
An adaptive and distributed-memory parallel implementation of the immersed boundary (IB) method
Immersed Boundary Projection Method
A kd-tree implementation in C++ (and Fortran) by Matthew B. Kennel
Tutorials for the Kokkos C++ Performance Portability Programming EcoSystem
C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates
Real-time two-dimensional fluid dynamics simulations in Processing. Initiated by Dr G D Weymouth:
Link-wise Artificial Compressibility Method
MiniAero Unstructured Finite Volume Compressible Navier-Stokes Mini-App
Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.