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imganimator.js's Introduction

usage

new imgAnimator(container, imgArray, options);

container: Contains image as css property "background-image" which should be HTML Element

imgArray: Array of showing Images

options: 
    loop: repeat animation or not
    startOnLoad: start animation when images load complete
    duration: animating duration
    fps: duration of a image showing
        (if options.loop set "false", fps defined automatically)
    preprocess: function which is executed before animation
    callback: function which is executed after animation

var anim = new imgAnimator(document.getElementById("container"),
      ["test1.png","test2.png","test3.png","test4.png","test5.png"],
      {
        loop: true,
        startOnLoad: true,
        duration: 2000,
        fps: 100,
        preprocess:function(){console.log("loading...");},
        callback: function(){console.log("animation finished!");}
      }
    );



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