Currently enrolled in Software Engineering at Deakin University in Australia, I'm deeply engaged in blending academic knowledge with hands-on software development experiences. My contributions to Gamer.LK, Ingame Esports, and Deakin IoT Research Labs have allowed me to spearhead projects that bridge technology with real-world applications, particularly enhancing live streaming and content creation areas. My role as a researcher has further enabled me to delve into optimizing internet technologies, focusing on improving real-time communication and network efficency. This journey is fueled by a genuine passion for innovation and the desire to make impactful contributions to the field of software engineering.
- Tracecat: A cornerstone project where I explored AI's potential to revolutionize real-time answer generation.
- rundwn: A groundbreaking tool revolutionising live production management. rundwn streamlines broadcast operations by providing real-time updates and ensuring seamless event execution. It empowers producers with advanced scheduling capabilities, ensuring every part of the live event is flawlessly organized and adaptable to changes on the fly. @rundwn
Through my projects and research, I've become proficient in a wide array of programming languages and frameworks, including but not limited to:
- Languages: TypeScript, Rust, C++, C, C#, Python, Lua, Go
- Frameworks/Libraries: React, Angular, NextJS, NodeJS, ASP.NET, Laravel, Django, TensorFlow, PyTorch, Spark, SciKit
I also have experience with Verilog, and game development platforms like Unity.
I'm continuously seeking new challenges and opportunities to apply my skills in innovative projects that push the boundaries of technology and creativity.
- Email: [email protected]
- LinkedIn: Sheron Suditha
Embracing the journey of continuous learning and innovation, one project at a time.