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felipe-fg avatar felipe-fg commented on July 24, 2024

Hello, @sharkdp.

Do you accept contributions? I can help with this issue. 😊

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sharkdp avatar sharkdp commented on July 24, 2024

Yes, I do.

I have implemented something like this in the past in a similar project (but in PureScript, not in Rust):
https://github.com/sharkdp/purescript-colors/blob/master/src/Color/Scale.purs

We could use this as a starting point for the design of the new functionality. In particular, the way how a "color scale" is represented as a list of (color, position) pairs where position is a number between 0 and 1.

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felipe-fg avatar felipe-fg commented on July 24, 2024

So the idea is to create a color scale using pairs of colors and positions. This will allow to position a color in the middle or close to others.

Evenly distributed:

0.0            0.5            1.0
#FF0000        #00FF00        #0000FF

Unevenly distributed:

0.0      0.25                 1.0
#FF0000  #00FF00              #0000FF

After this, I can use the mixing function and compute the fraction to sample any given position in the color scale. With this new function, I can sample a gradient with multiple colors similar to the current gradient command implementation.

Is this right?

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sharkdp avatar sharkdp commented on July 24, 2024

Yes, exactly 👍

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