Comments (3)
I've added the possibly-intentional tag because I could see them making this change if players kept getting confused. On the other hand, the Battle port was in development before the Dreamcast version was complete, so this could be an actual issue.
It also just looks super weird for something 'intentional.'
It will be looked at when I've got time.
from sa2b-render-fix.
Can't believe I had to do that, but yes this is an intentional change for some reason. I can tell because the area has very specific geometry and vertex color changes that can't happen on accident.
Haven't had a chance to try out my restoration of the original model yet, but as far as I can tell the original pit is still there and was just modeled over. So by removing that geometry and restoring the original vertex colors, this should look normal again.
from sa2b-render-fix.
Apparently, importing Ginja models into Blender with the addon is broken atm. That's okay, I was able to use the land model from the Dreamcast version. With very few alterations to materials, it's restored to back to how it used to look.
It will be included in the next update, closing this issue as complete.
from sa2b-render-fix.
Related Issues (20)
- Issue solved
- Pyramid Cave crash with DXVK HOT 2
- Death Chamber/Egg Quarters - Key object is missing glowing eyes HOT 1
- Incorrect Speedline thickness HOT 1
- Sonic's High-Speed Trial Kart Lacks Transparent Environment Mapping HOT 1
- Pyramid Cave Chain Rendering Error HOT 1
- More Pyramid Cave Chain Backface Culling
- Stage Select Texture Seams when 4:3 HOT 5
- Cloud Layer in White Jungle's Background is More Opaque
- Dark Lighting in Cutscenes HOT 3
- Random Polygon Stretching In Cutscenes HOT 4
- sa2 render fix breaks cutscene revamp HOT 1
- Default Battle Menu Background Displayed Incorrectly in 16:9
- Level of Detail Models for Sonic and Shadow
- Spin Dash effect has backface culling HOT 3
- 2D explosions don't render behind 3D explosions
- Transparency Issue in Meteor Herd Glass Floor Effect
- Cyclone Car Mode Transparency Issues
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from sa2b-render-fix.