Comments (14)
scripts/config/strings.json
line 360 Cart = "Caravan Cart",
好像因为同文件有头衔下的"Caravan Cart"没有被正确提取/确认,翻译后nut文件内容变成了 Cart = "getroottable",
line 1284 Captain = "Sergeant",也同样原因变成了Captain = "getroottable",
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scripts/config/strings.json
line190-194
"Lindwurm",
"Unhold",
"Unhold",
"Unhold",
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scripts/skills/effects/sleeping_effect.nut
- "Sleeping"
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scripts/contracts/contracts/roaming_beasts_contract.nut
Line191、205
"Direwolves"
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getroottable
getroottable 应该只是反编译器的问题,strings.nut 文件的文本量大,在翻译这个文件时做了额外的优化处理。
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scripts/contracts/templates/negotiation_templates.nut
Line11
Title = "Overview",
Overview
(上面那句ID = "Overview"参与程序运行跳转了)
scripts\contracts\contracts\arena_contract.nut和scripts\contracts\contracts\arena_tournament_contract.nut也是
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Title = "Overview"
因为 ID 也叫 Overview,现在的翻译原理不太好微操,先忽略这个词吧
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Title = "Barber"
town_barber_dialog_module.nut
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text = "Fatigue"
text = "Stash/Ground"
scripts\ui\screens\tooltip\tooltip_events.nut
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this.World.TopbarDayTimeModule.showMessage("ENCAMPED", "")
World.TopbarDayTimeModule.showMessage("PAUSED", "(按空格键)");
scripts\states\world_state.nut
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黑名单里移除 "[color=" 以方便调整语序
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this.m.Name = "Charmed";
scripts\skills\effects\charmed_effect.nut
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Text = "Fools."
scripts\contracts\contracts\decisive_battle_contract.nut
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目前已知的所有文本都处理了. 先关闭这个 issue 了
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Related Issues (20)
- 有关临时伤残的描述不显示 HOT 5
- 新翻译器好像不支持modding script hooks HOT 4
- 使用新的翻译器 会乱码 变成小方块 HOT 3
- 【BUG】 HOT 5
- 【BUG】安装汉化后,所有的中文都是方块(口) HOT 3
- 【BUG】游戏卡死 HOT 4
- 【BUG】简要的标题
- 【BUG】大地圖上城市名字亂碼 HOT 1
- 【BUG】两种卡死场景 HOT 6
- 是否跟msu无法兼容? HOT 12
- 大佬能否建立一个汉化群 HOT 1
- 【BUG】翻译器双击后没反应 HOT 26
- 執行翻譯失敗 HOT 22
- 【BUG】字体乱码? HOT 1
- 大地图上城镇名 地区名乱码 HOT 1
- 【BUG】翻译显示不全,部分文本显示重合 HOT 1
- 【BUG】文本显示不全,且有文字重叠 HOT 6
- 【BUG】新版启动器F键被占用,功能为开闭战斗中的战争迷雾 HOT 5
- 【BUG】steamdeck游玩问题 HOT 1
- 点击任务后,城镇界面消失 HOT 1
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