Comments (3)
This is completely my bad, my apologies. All sfGlslBVec* should have sfBool members, not bool.
I'm surprised it compiled and ran fine for me.
I can make a PR fixing this within a day - and double check my compiler settings.
And no, CSFML structs do not need to be the same size as their SFML counterparts.
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I'm surprised it compiled and ran fine for me.
CSFML itself is built using a C++ compiler, so just building CSFML doesn't guarantee it will build with a C compiler.
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Sorry, I meant tests, for which I at least intended to use a C compiler. I
may have accidentally used a C++ compiler.
Regardless, again, sorry about this!
On Sep 29, 2016 10:35 AM, "Mika Attila" [email protected] wrote:
I'm surprised it compiled and ran fine for me.
CSFML itself is built using a C++ compiler, so just building CSFML
doesn't guarantee it will build with a C compiler.—
You are receiving this because you were mentioned.
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Related Issues (20)
- setSmooth feature for Fonts HOT 2
- Problem building on Debian Bookworm HOT 2
- Calling `sfRectangleShape_getSize` causes program to show black screen HOT 1
- Consider adding a Default RenderState HOT 1
- Sf::drawable HOT 1
- Implement remaining SFML 2.6.0 changes HOT 17
- Add pkg-config support HOT 4
- Use .hpp extension for private C++ headers HOT 1
- Apple silicon compatibility HOT 6
- Generated CSFML documentation does not document any functions HOT 2
- Add example programs HOT 1
- Build in Debug mode in CI HOT 1
- Add `format` and `tidy` targets as seen in SFML
- Use inheritance to implement wrapper struct types HOT 2
- 2.6.0 release HOT 2
- Add private conversion utilities between corresponding C and C++ data types HOT 2
- Insufficient documentation for `sfVulkan_getGraphicsRequiredInstanceExtensions`? HOT 4
- Install prefix not honored HOT 4
- Some CSFML 2.6.x API Discrepancies HOT 2
- Fail fast on invalid null arguments
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