Comments (5)
- yes
- dan has done the implementation, just got to add it to the API
- speed might not be possible, godmode yes, health maybe,
- may be possible
- im going to stick with implicit blocking (setting the values to what would essentialy be blocking it), trying to stick away from explicit event blocking.
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Is it not possible to list players currently in the server easily, or am I missing something really obvious?
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@PatPeter Write Ban
in console. It lists all players and IP's
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@Rnen Thank you!
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Item #3 on that list is partially done
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Related Issues (20)
- Fix removed overwatch function in serverroles.cs
- Re-add events to smod
- IEventHandlerLCZDecontaminate
- Fix deactivated commands
- Fix github CI HOT 19
- Reimplement removed commands
- Fix SCP 079 tesla gate interactions
- Fix players getting kicked from the server but still showing in the server list when exceptions occur HOT 2
- Reimplement AdminQueryEvent
- Writable Round-Stats HOT 2
- Submit Smod2.dll as a Nuget package
- RoomType LCZ173 -> LCZ_173
- Add player who activated generator to ongeneratorfinish event
- Change "medical" api names to "consumable"
- Add back reserved slots management
- 079 room is not set until you move between rooms
- RA commands not working with smod 3.9.10 HOT 3
- Fix console commands always returning an empty string in the API
- Fix nuke button cover not being openable
- Re-implement IEventHandlerShoot if possible
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