Comments (2)
I could add an option for selecting multiple assets at a time to export (or to import files to). Currently it only supports one item at a time.
Exporting game specific asset types is possible but requires extracting the necessary type information from the game's assemblies (usually Assembly-CSharp.dll). I might look into doing such a thing.
MovieTextures seem to be Ogg Theora encoded (.ogv). I could look into creating a plugin for it.
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Added a MovieTexture plugin, it will be released with the next version.
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Related Issues (20)
- Plugins not working after relaunching the app
- cant export mp4?
- port
- The AssetBundle could not be loaded because it references scripts that are not compatible with the currently loaded ones. Rebuild the AssetBundle to fix this error.
- ima lame cant figure out how to use this thing
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from uabe.