Comments (5)
There is a pull request a long with a demo link for this one now.
See what you think.
from virtual_joystick.
I never liked the feel of the dynamic I made, I will be reviewing what you shared, if you can collaborate with any PR where this fits, I would appreciate it.
NOTE: For all the development of this library I tried to base on the Unity plugin.
from virtual_joystick.
If I get time, I can whip something up and see if you like the feel of it as a tester. I think just a very small change is needed code wise.
from virtual_joystick.
Yes, I don't think it's a big change, but I need help because I haven't been able to give it a smooth or comfortable behavior
from virtual_joystick.
@clinuxrulz You're the best Man, I've been wanting to fix this for a while
from virtual_joystick.
Related Issues (13)
- 2 joysticks type and events issues HOT 8
- Interaction area controls Joystick sensitivity - problem on bigger displays / area HOT 4
- Make joystick invisible when not is use HOT 11
- Mobile browser touch events HOT 4
- Option to limit the knob movement to circular area
- Documentation error HOT 1
- Order Render
- Delta starts from 0.9.. HOT 1
- Add Licensing? HOT 2
- Externalize behaviors HOT 21
- bevy_sprite instead of bevy_ui, rework API? HOT 2
- Don't depend on bevy default-features HOT 1
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from virtual_joystick.