Comments (5)
Yep, that should be no problem. I didn't know that this is handled differently on some platforms... best to go that way then:) Maybe it's the Unity version (I'm still at 5.3.4) but for me it works fine on windows. What is your build target at?
Seneral
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Build target is "PC, Mac & Linux" at the moment. I'm downloading the latest Unity just now. Thanks
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Well, I don't have the latest unity to test, that is;) I think your version, 5.3.5, is the latest, so don't worry.
Ok so it is likely related to OSX, seems that library of mono does handle optional named parameters differently. So a simple fix like yours will do:) Thanks for bringing this up!
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Hey Seneral, I'm having the same issue on Windows, but Im on version 5.3.6.. Build Target is PC.
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Ok, @ChicK00o did create a fix for this in #84 which we're preparing for merge right now:)
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