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Seiji Emery's Projects

bigint icon bigint

Unfinished bignum library. Implements unsigned, infinite precision arithmetic with some basic operations. Can calculate and display 2^32768 (and a bunch of other stuff) in < 250 ms (okay, that's not terribly impressive). Note: for the equivalent of this, just run python (python integers have infinite precision).

chem-vr icon chem-vr

calhacks 6 ochem visualization in VR

chess-overlay-prototype icon chess-overlay-prototype

Quick prototype for an chessboard overlay concept that shows a colored threat / support map for all chessboard pieces / tiles in a given game state. Built from scratch using raw canvas + js; no dependencies.

comp160 icon comp160

Repo for an x86 Assembly + Comp Organization class. Didn't like MASM so learned NASM in parallel. Wrote my own version of the textbook's Irvine32 library for I/O etc so I could build on OSX, and setup an interactive build system with rake + sublime + command-line (much better than visual studio). Figured out how to do limited TDD in assembly, etc, had lots of fun with this class, albeit mostly extra-curricular.

fraction_expr icon fraction_expr

Toy example that implements a mixed fraction + infix expression parser w/ repl loop

freebsd icon freebsd

FreeBSD src tree (read-only mirror)

gitignore icon gitignore

A collection of useful .gitignore templates

glsandbox icon glsandbox

First GSB iteration, C++ (switched to D b/c of much faster compile times + higher-level abstractions / metaprogramming). This is xcode only, not cross platform, and apparently broken atm for some arcane reason (need to fix this).

gsb icon gsb

Personal game engine / framework thing to learn graphics programing, multithreaded game systems, etc. Written from scratch in D using GLFW + OpenGL 4.1 + misc libraries like stb (eg. stb_truetype). GSB = GLSandbox. Somewhat incomplete and has not been maintained recently.

hifi icon hifi

Open source software for shared virtual worlds using HMDs and dynamically assigned devices as servers. San Francisco based startup, we are hiring: http://highfidelity.com/jobs Documentation at http://docs.highfidelity.com Contribute by reporting bugs & doing jobs on http://worklist.net

highlighter icon highlighter

Old project for a java class: applies simple syntax highlighting to .java files (generates colored html using spans / css). Built from scratch, no dependencies; uses tries to match string patterns / tokens, and a hand-written parser built on top of that to handle java syntax.

k icon k

C++ Game Framework-ey Thingy. Intended as (another) rewrite of gsb, unfinished. Work got backported to the rev3 internal branch of gsb.

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