Related Issues (20)
- Multiple FindGroups Issue HOT 3
- Performance improvement for `NB<T>` HOT 5
- IReactOnDisposeEx doesn't run at all HOT 1
- using UnityEngine Namespace
- Using with MonoGame HOT 3
- Svelto.ECS on OpenUPM HOT 65
- Any chance something like this might work with UnrealCLR? HOT 1
- Does Svelto work without Unity? Any gotchas to keep in mind? HOT 2
- Update to 3.1.0 bug on Extension UECS HOT 7
- error CS0246: The type or namespace name 'ConditionalAttribute' could not be found HOT 1
- nuget package is compiled as debug HOT 18
- is there network example? HOT 1
- ICompositionRoot.OnContextDestroyed called twice in Example2-Unity Hybrid-Survival HOT 2
- Question about why Svelto's log is default StackTraceLogType.None HOT 2
- Use `Enum.GetNames` to replace the need of a struct for `ISequenceOrder` HOT 2
- `NativeEntityFactory` cannnot create ExtendibleEntityDescriptors HOT 2
- `SortedJobifiedEnginesGroup` does not implement `IJobifiedEngine` HOT 1
- GroupHashMap throws exception when serializing entity in group using bytemask HOT 2
- QueryEntities Unlimited Components HOT 3
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