Comments (3)
Comment by lightnin
Tuesday Feb 25, 2014 at 16:09 GMT
IIRC, I think the decision was to use the center of the costume area canvas as the center (where the little crosshairs are). That being the case, I'm not sure how to adjust this - if the user draws the object outside of center, it seems strange to move it in the canvas for them. I guess we could move it when they close the editor, but I'm worried about the risk of automating something that will be the wrong action in some circumstances (as in, Scratchers says: Damnit, I drew that over there left of center for a reason!) Thoughts, @Paddle2See ?
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Comment by Paddle2See
Tuesday Feb 25, 2014 at 16:31 GMT
My thoughts are with the original person entering the change request - since that is me :)
I feel that if the user wants to explicitly set the center to a location other than the center of the bounding box, they can use the center placement tool to do so. If they don't use the center placement tool, then the center should be automatically adjusted to the center of the bounding box. Perhaps we don't even show the cross-hairs until the center has been defined by one of those two methods.
Most beginning Scratchers don't want the center to be outside the bounding box - and having it fall outside can really confuse things when they bounce off an edge or try to send a sprite to land on top of another sprite.
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Comment by lightnin
Tuesday Feb 25, 2014 at 16:41 GMT
Thanks, Mark - you're right, I can see the potential for confusion. @ntlrsk This might be one you'll wan to take up in the editor meeting.
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