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gabro avatar gabro commented on June 14, 2024 1

By the way, the language server communicates the workspace path at initialization. The only usage of the workspace directory before the server has started is for logging, but we can easily work around that. I think we should remove the workspace parameter entirely.

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olafurpg avatar olafurpg commented on June 14, 2024 1

I see, cool, then we should default to working directory .metaserver/*. We should keep the compilerconfig files there too IMO. Question if we should rename metaserver to something better before doing this?

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gabro avatar gabro commented on June 14, 2024 1

I think that's ok keeping the name for now. I don't think it will be such a breaking change if we rename it in the future.

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olafurpg avatar olafurpg commented on June 14, 2024 1

That's a good idea @laughedelic we should use the directories library to follow conventions of every OS. For the logs/.compilerconfig files we store it per-workspace.

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olafurpg avatar olafurpg commented on June 14, 2024

OK, cool, are y'all ok with using .metaserver/*? I think target/ is quite sbt specific and doesn't play nicely with other build tools.

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gabro avatar gabro commented on June 14, 2024

Sure, I think .metaserver is good enough for the time being.

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laughedelic avatar laughedelic commented on June 14, 2024

Do you mean ~/.metaserver? I thinks it's ok, but I would also suggest to follow the same way as with cache directories, i.e. use XDG and other analogous conventions on each system.

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gabro avatar gabro commented on June 14, 2024

I think @olafurpg means <projectWorkspace>/.metaserver, since it contains project-specific stuff such as the server logs.

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