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Philipp AUER's Projects

anger-bucket icon anger-bucket

A discord.js based bot to send your friends into a special timeout. Written in TypeScript.

armgcc icon armgcc

Build Environment for legacy binutils and gcc, for ARM targets

battle-system icon battle-system

New battle system for FireRed. Designed so implementations of newer generation features are easier.

battle_engine icon battle_engine

A project for Cataclysm, but is now being developed for public use

cexplore icon cexplore

Implementation for old, weird compilers to work with godbolts Compiler explorer

compiler-explorer icon compiler-explorer

Run compilers interactively from your web browser and interact with the assembly

dapper icon dapper

Docker image of Ubuntu Version 6.06 Dapper Drake

gbcsharp icon gbcsharp

WIP pret style GBC Scripted Music to MIDI converter, meant to be used with GBA's GB Channels

gcnsharp icon gcnsharp

A middleware driver to connect to an mGBA dolphin TCP interface

geekboy icon geekboy

A C# GameBoy Emulator (in progress)

idiamond icon idiamond

IDiAmond collaborative Reverse Engineering

itia-ss20 icon itia-ss20

Models and Reports regarding the Lecture Information Technology in Automation, Univeristy of Technology, Summer 2020

map2agb icon map2agb

A tool to convert Advance Map Files back to their game-readable structures and use them in a toolchain based build system

mastermind icon mastermind

implementation of a strategy to solve the game "super mastermind" for my university project

mr2022-fork icon mr2022-fork

Hard Fork of https://github.com/tuw-robotics/mr2022/

oh-my-zsh icon oh-my-zsh

A delightful community-driven (with 1,200+ contributors) framework for managing your zsh configuration. Includes 200+ optional plugins (rails, git, OSX, hub, capistrano, brew, ant, php, python, etc), over 140 themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.

porymap icon porymap

Map editor for pokeruby and pokeemerald

poryscript icon poryscript

High-level scripting language for gen 3 pokemon decompilation projects

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