Comments (1)
Depends on targeting the block being mined - continuously hit-test each mining tick, on_mine/build do these hit tests (first argument 0/1 = 'int previous'):
void on_mine() {
int hw = hit_test(0, s->x, s->y, s->z, s->rx, s->ry, &hx, &hy, &hz);
void on_build() {
int hw = hit_test(1, s->x, s->y, s->z, s->rx, s->ry, &hx, &hy, &hz);
Also retargeting should reset mining progress, to avoid mining wrong block quicker than it should
from netcraft.
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from netcraft.