Comments (3)
Also: rhythms!
from zellen.
this might tie into my idea of having each cell in the board store some of its own stats.
Cells could keep track of the number of times they were activated manually and via the game logic.
Notes could also be picked based on their relative position to the center of all of the "living" cells. So instead of using global x y coords we could use local x y coords.
from zellen.
Interesting ideas! Maybe there could be several ways for calculating a note value that the user can select in the params menu. I made a basic version of selectable modes for the Crow "alternative mode" with the most simple coord calculations that generate something interesting. It would be nice to have more sophisticated note generation algorithms.
from zellen.
Related Issues (20)
- Playing indicator displays on parameters screen HOT 1
- Support custom scales
- Saving things HOT 8
- Root note initially used is not the root note set in params HOT 1
- Zellen does not follow external MIDI clock HOT 1
- time-travel HOT 2
- Add basic Crow support HOT 2
- Add support for Crow/ii Just Friends HOT 1
- Wrap-around board HOT 2
- Refactoring HOT 4
- Define areas on the board that have higher/lower notes (or octaves)
- Vary note length/gate length/velocity based on the state of the board
- Add scale selection parameter HOT 1
- Add a manual step mode HOT 1
- Polyphonic mode
- Add MIDI output
- Add mode selection
- Add a play indicator HOT 1
- MIDI ideas HOT 1
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from zellen.