Comments (4)
That means we weren't able to get a valid framebuffer configuration. Are you sure you have OpenGL 4.5 support? The output of glxinfo -v
would also be helpful if you can paste it somewhere.
from stgl.
I had to install mesa-demos
to run glxinfo. Is that a dependency of stgl or just for debugging? Should I contact the package maintianer to add this a dependency?
$ glxinfo -v
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) Sandybridge Mobile (0x126)
Version: 17.2.5
Accelerated: yes
Video memory: 1536MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.2.5
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
GL_ARB_shader_group_vote, GL_ARB_shader_objects, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays,
GL_INTEL_performance_query, GL_KHR_blend_equation_advanced,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image,
GL_S3_s3tc
OpenGL version string: 3.0 Mesa 17.2.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_APPLE_packed_pixels,
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float,
GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_INTEL_performance_query, GL_KHR_blend_equation_advanced,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robustness, GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_primitive_restart,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 17.2.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_func_extended,
GL_EXT_blend_minmax, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer,
GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed,
GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth,
GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
GL_EXT_polygon_offset_clamp, GL_EXT_read_format_bgra, GL_EXT_robustness,
GL_EXT_separate_shader_objects, GL_EXT_shader_integer_mix,
GL_EXT_texture_border_clamp, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
GL_EXT_texture_rg, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
GL_INTEL_performance_query, GL_KHR_blend_equation_advanced,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robustness, GL_MESA_shader_integer_functions, GL_NV_draw_buffers,
GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed,
GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,
GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
GL_OES_sample_variables, GL_OES_shader_multisample_interpolation,
GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_vertex_array_object, GL_OES_vertex_half_float
64 GLX Visuals
Visual ID: 47 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 48 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ea depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: eb depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ec depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ed depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ee depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ef depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f0 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f1 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f2 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f3 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f4 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f5 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f6 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f7 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f8 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: f9 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: fa depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: fb depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: fc depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: fd depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: fe depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: ff depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 100 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 101 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 102 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 103 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 104 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 105 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 106 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 107 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 108 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 109 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10a depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10b depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10c depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10d depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10e depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 10f depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 110 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 111 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 112 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 113 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 114 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 115 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 116 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 117 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 118 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 119 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 11a depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 11b depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 11c depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 11d depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
Visual ID: 11e depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
Visual ID: 11f depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 120 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 121 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 122 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 123 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 124 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 125 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 126 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
Visual ID: 95 depth=32 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
84 GLXFBConfigs:
FBConfig ID: 96 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 97 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 98 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 99 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9a Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9b Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9c Visual ID=ea depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9d Visual ID=eb depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9e Visual ID=47 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: 9f Visual ID=ec depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a0 Visual ID=ed depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a1 Visual ID=ee depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a2 Visual ID=ef depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a3 Visual ID=f0 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a4 Visual ID=f1 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a5 Visual ID=f2 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a6 Visual ID=f3 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a7 Visual ID=f4 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a8 Visual ID=f5 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: a9 Visual ID=f6 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: aa Visual ID=f7 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: ab Visual ID=f8 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: ac Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: ad Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: ae Visual ID=95 depth=32 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: af Visual ID=f9 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: b0 Visual ID=fa depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: b1 Visual ID=fb depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: b2 Visual ID=fc depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: b3 Visual ID=fd depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: b4 Visual ID=fe depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: b5 Visual ID=ff depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: b6 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: b7 Visual ID=0 depth=0 class=TrueColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: b8 Visual ID=100 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: b9 Visual ID=101 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: ba Visual ID=102 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: bb Visual ID=103 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: bc Visual ID=104 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: bd Visual ID=105 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: be Visual ID=106 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: bf Visual ID=107 depth=24 class=TrueColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: c0 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c1 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c2 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c3 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c4 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c5 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c6 Visual ID=108 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c7 Visual ID=109 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c8 Visual ID=48 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: c9 Visual ID=10a depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: ca Visual ID=10b depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: cb Visual ID=10c depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: cc Visual ID=10d depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: cd Visual ID=10e depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: ce Visual ID=10f depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: cf Visual ID=110 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d0 Visual ID=111 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d1 Visual ID=112 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d2 Visual ID=113 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d3 Visual ID=114 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d4 Visual ID=115 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d5 Visual ID=116 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=0 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d6 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d7 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: d8 Visual ID=117 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: d9 Visual ID=118 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: da Visual ID=119 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: db Visual ID=11a depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: dc Visual ID=11b depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: dd Visual ID=11c depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=16
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: de Visual ID=11d depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=None
Opaque.
FBConfig ID: df Visual ID=11e depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=16 greenSize=16 blueSize=16 alphaSize=0
multiSample=0 multiSampleBuffers=0
visualCaveat=Slow
Opaque.
FBConfig ID: e0 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e1 Visual ID=0 depth=0 class=DirectColor, type=pixmap,pbuffer
bufferSize=16 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=5 greenSize=6 blueSize=5 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=16 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e2 Visual ID=11f depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e3 Visual ID=120 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e4 Visual ID=121 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e5 Visual ID=122 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e6 Visual ID=123 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e7 Visual ID=124 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=32 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=8 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e8 Visual ID=125 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=0 stencilSize=0
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
FBConfig ID: e9 Visual ID=126 depth=24 class=DirectColor, type=window,pixmap,pbuffer
bufferSize=24 level=0 renderType=rgba doubleBuffer=1 stereo=0
rgba: redSize=8 greenSize=8 blueSize=8 alphaSize=0 float=N sRGB=N
auxBuffers=0 depthSize=24 stencilSize=8
accum: redSize=0 greenSize=0 blueSize=0 alphaSize=0
multiSample=4 multiSampleBuffers=1
visualCaveat=None
Opaque.
from stgl.
It's just for debugging. See the line that says " Max core profile version: 3.3"? Unfortunately that means your GPU doesn't support OpenGL 4.5 which is currently the minimum supported version. I should be able to drop that down in the future (maybe a month or so?), but for the moment you're out of luck unless you want to write some code. Sorry ;(
from stgl.
There's nothing I can do I guess. Thank you for investigating!
from stgl.
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from stgl.