Sam Keene's Projects
Dynamic 2D wave effect
Example of iPhone ANCS advertising
A simple tapping game mechanic similar to Flappy Bird built in iOS7's SpriteKit
DS is an Objective C wrapper and framework for OpenGL ES 2.0 on the iPhone
simple example of a geofence using Core Location on iOS
Example project that creates a collection of geo fences (Core Location Region objects). The app monitors these and fires a notification when one is entered
Google VR SDK for Unity
Example project that shows how to move 1000s of particles on screen with no loss in framerate using textures in iOS7's SpriteKit using textureFromNode
Example project that uses iOS7's SpriteKit to draw based on Delaunay triangulation
Example of using Socket IO and Socket Rocket frameworks on iOS to parse real time accelerometer data from the iPhone to a NodeJS server
A basic example of using the Pop framework to scale a UIView object in iOS with a custom ease.
Project with a working example of how to play multiple videos at the same time using iOS7's SpriteKit SKVideoNode
example of working in 2.5D space with iOS7's SpriteKit
Using SpriteKit's native GL batch drawing to animate 10000 particles
Example project from a tutorial on creating smooth curves between arrays of points
Example of creating a laser pointer to select objects in VR space with Daydream