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thepriyamkalra avatar thepriyamkalra commented on July 18, 2024

@arvintateyu you might need to grab your user folder

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arvintateyu avatar arvintateyu commented on July 18, 2024

Grab user folder?

from citra_android.

thepriyamkalra avatar thepriyamkalra commented on July 18, 2024

You must have dumped your user folder for your 3ds..

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arvintateyu avatar arvintateyu commented on July 18, 2024

I don't think i did since i got the decrypted files without decrypting them. or do i have to decrypt them myself?

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arvintateyu avatar arvintateyu commented on July 18, 2024

And when I tried the same files in the PC version, they worked well

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SachinVin avatar SachinVin commented on July 18, 2024

@Priyam005 Cany you give me logs
they're in [internal storage]/citra-emu/logs

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arvintateyu avatar arvintateyu commented on July 18, 2024

[ 0.012995] Frontend citra_android/jni/emu_window/emu_window.cpp:EmuWindow_Android:52: InitDisplay
[ 0.013015] Frontend citra_android/jni/ndk_helper/GLContext.cpp:Init:78: GLContext Init()
[ 0.034008] Core core/core.cpp:Init:162: CPU JIT requested, but Dynarmic not available
[ 0.034550] Audio audio_core/sink_details.cpp:GetSinkDetails:39: AudioCore::SelectSink given invalid sink_id
[ 0.052325] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:544: GL_VERSION: OpenGL ES 3.2 v1.r9p0-01rel0.2498e584901afb9257be0d365ada85fa
[ 0.052364] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:545: GL_VENDOR: ARM
[ 0.052370] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:546: GL_RENDERER: Mali-G71
[ 0.064638] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.065944] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:47: Error compiling vertex shader:
0:4: P0003: Warning: Extension 'GL_EXT_clip_cull_distance' not supported
0:66: L0002: Undeclared variable 'gl_ClipDistance'
0:67: L0002: Undeclared variable 'gl_ClipDistance'
[ 0.065989] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:48: Shader source code:
#version 320 es

#ifdef GL_ES
#extension GL_EXT_clip_cull_distance : enable
#endif // GL_ES
layout(location = 0) in vec4 vert_position;
layout(location = 1) in vec4 vert_color;
layout(location = 2) in vec2 vert_texcoord0;
layout(location = 3) in vec2 vert_texcoord1;
layout(location = 4) in vec2 vert_texcoord2;
layout(location = 5) in float vert_texcoord0_w;
layout(location = 6) in vec4 vert_normquat;
layout(location = 7) in vec3 vert_view;
out vec4 primary_color;
out vec2 texcoord0;
out vec2 texcoord1;
out vec2 texcoord2;
out float texcoord0_w;
out vec4 normquat;
out vec3 view;

#define NUM_TEV_STAGES 6
#define NUM_LIGHTS 8

struct LightSrc {
vec3 specular_0;
vec3 specular_1;
vec3 diffuse;
vec3 ambient;
vec3 position;
vec3 spot_direction;
float dist_atten_bias;
float dist_atten_scale;
};

layout (std140) uniform shader_data {
int framebuffer_scale;
int alphatest_ref;
float depth_scale;
float depth_offset;
int scissor_x1;
int scissor_y1;
int scissor_x2;
int scissor_y2;
vec3 fog_color;
vec2 proctex_noise_f;
vec2 proctex_noise_a;
vec2 proctex_noise_p;
vec3 lighting_global_ambient;
LightSrc light_src[NUM_LIGHTS];
vec4 const_color[NUM_TEV_STAGES];
vec4 tev_combiner_buffer_color;
vec4 clip_coef;
};

void main() {
primary_color = vert_color;
texcoord0 = vert_texcoord0;
texcoord1 = vert_texcoord1;
texcoord2 = vert_texcoord2;
texcoord0_w = vert_texcoord0_w;
normquat = vert_normquat;
view = vert_view;
gl_Position = vert_position;
gl_ClipDistance[0] = -vert_position.z; // fixed PICA clipping plane z <= 0
gl_ClipDistance[1] = dot(clip_coef, vert_position);
}

[ 0.066020] Loader core/loader/ncch.cpp:Load:159: Program ID: 00040000001B5000
[ 0.066245] Service.FS core/file_sys/ncch_container.cpp:OpenFile:113: Failed to open ./sdcard/citra-emu/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/001b5000/content/00000000.app
[ 0.090453] Loader core/hle/kernel/process.cpp:ParseKernelCaps:114: ExHeader kernel version: 2.50
[ 0.092893] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:602: Preferred region code set to 0
[ 0.092971] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:610: System language 1 does not fit the region. Adjusted to 0
[ 0.099917] Service.SRV core/hle/service/sm/srv.cpp:RegisterClient:48: (STUBBED) called
[ 0.409070] Service.SRV core/hle/service/sm/srv.cpp:EnableNotification:70: (STUBBED) called
[ 0.409428] Service.APT core/hle/service/apt/apt.cpp:GetLockHandle:255: (STUBBED) called applet_attributes=0X00000000
[ 0.410257] Service.APT core/hle/service/apt/apt.cpp:SetScreenCapPostPermission:586: (STUBBED) called, screen_capture_post_permission=0
[ 0.410425] Service.NDM core/hle/service/ndm/ndm_u.cpp:OverrideDefaultDaemons:184: (STUBBED) bit_mask=0x0000000F
[ 0.410469] Service.NDM core/hle/service/ndm/ndm_u.cpp:SuspendDaemons:72: (STUBBED) bit_mask=0x00000006
[ 0.410941] Service.APT core/hle/service/apt/apt.cpp:NotifyToWait:234: (STUBBED) app_id=768
[ 0.411443] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:455: (STUBBED) called command=0X00000007, input_size=0X00000004, output_size=0X00000001
[ 0.411534] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:455: (STUBBED) called command=0X00000004, input_size=0X00000001, output_size=0X00000001
[ 0.413352] Service.FS core/hle/service/fs/fs_user.cpp:InitializeWithSdkVersion:540: (STUBBED) called, version: 0x0B0401C8
[ 0.421502] Service.SRV core/hle/service/sm/srv.cpp:Subscribe:145: (STUBBED) called, notification_id=0x209
[ 0.423108] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:150: Firmware hash: 0xdcdb8c683bf28fdd
[ 0.423126] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:154: Structures hash: 0x228655de1258d999
[ 0.423134] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:159: (STUBBED) called size=0xC25C, prog_mask=0x000000FF, data_mask=0x000900FF, buffer=0x00659BAC
[ 0.423329] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:251: Registered type=2, pipe=2, event_handle=0x00098021
[ 0.423382] Service.DSP core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:176: (STUBBED) called
[ 0.423434] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:473: (STUBBED) called mask=0x00002000
[ 0.423498] Audio.DSP audio_core/hle/hle.cpp:PipeWrite:149: Application has requested initialization of DSP hardware
[ 0.423547] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 0.423941] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 0.442529] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.445155] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.445180] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.445208] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.445384] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.445984] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.447362] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.447390] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.447408] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.447435] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.447575] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.447819] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.449225] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.449252] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.449353] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.449525] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.449621] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.454412] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.455787] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.455820] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.455915] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.456006] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.456069] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.471087] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.495729] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.495771] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.495909] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.495993] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.496045] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.496405] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.535543] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.535589] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.535739] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.535831] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.535843] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.536237] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.540341] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.540387] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.540590] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.540693] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.540770] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.541251] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.545957] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.545994] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.546004] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.546027] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.546046] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.546551] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.551205] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.551241] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.551249] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.551507] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.551562] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.561341] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.567039] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.567077] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.567251] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.567343] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.567388] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.578023] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.581473] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.581508] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.581614] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.581716] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.581777] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.594717] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.600321] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.600362] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.600372] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.600399] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.600410] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.611475] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.624930] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.624970] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.625109] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.625197] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.625254] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.628019] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.629901] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.629946] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.629967] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.629996] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.630205] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.644671] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.646447] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.646478] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.646544] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.646622] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.646669] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.661344] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.667159] Service.LDR core/hle/service/ldr_ro/ldr_ro.cpp:LoadCRR:169: (STUBBED) called, crr_buffer_ptr=0x0823E000, crr_size=0x00008000
[ 0.676177] Service.GSP core/hle/service/gsp/gsp_gpu.cpp:AcquireRight:666: called flag=00000000 process=10 thread_id=0
[ 0.679313] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.679591] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.781098] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.782458] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.782486] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.782513] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.782525] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.783338] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.784639] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.784668] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.784765] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.785116] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.785204] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.785515] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.787761] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.787789] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.787862] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.787933] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.787984] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.791738] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.793068] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.793093] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.793168] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.793203] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.793302] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.808448] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.810670] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.810703] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.810770] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.810848] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.810920] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.825101] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.826442] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.826473] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.826539] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.826618] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.826673] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.841775] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.844029] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.844061] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.844129] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.844209] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.844259] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.858430] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.860352] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.860384] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.860491] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.860570] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.860611] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.875117] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.876357] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.876398] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.876530] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.876677] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.876820] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.892001] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.908806] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.908959] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.909657] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.909775] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.910527] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.912280] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.920011] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.920154] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.920178] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.920259] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.920296] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.925437] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.932532] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.932688] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.932717] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.932820] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.933627] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.942078] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable:: is not one of the accepted values
[ 0.949861] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glDisable:: is not one of the accepted values
[ 0.950040] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.950069] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glClear::currently bound framebuffer is not valid for this operation
[ 0.950169] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.950210] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 95: Error:glDrawArrays::currently bound framebuffer is not valid for this operation
[ 0.958768] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:527: API ERROR 50: Error:glEnable::

from citra_android.

SachinVin avatar SachinVin commented on July 18, 2024

@arvintateyu It looks like you have a mali GPU. It's not supported at the moment.Look at #8

from citra_android.

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