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About Me ๐Ÿ˜

Junior dev with varied interests.

Still searching for a specialization I can commit to while maintaining widely applicable skills.

Currently familair with many aspects of front-end development, back-end development, and ops.

๐Ÿ“ซ How To Reach Me

Drop me an email at my username at Gmail or a DM on Twitter if you need something.

I can provide other contact details if needed when there's a reason.

๐Ÿ’ผ Employment Status

Currently employed and not searching for anything at the moment.

๐Ÿ”ญ Stuff Iโ€™m Currently Working On

Mostly full-stack web projects that touch on different parts of the tech stack from the front-end to the back-end and ops.

Repositories

My repos have become a bit polluted with forks I plan to customize later but haven't gotten around to, among other things ๐Ÿ˜… Acive stuff is listed here.

๐Ÿ’ฌ Stuff You Can Ask Me About

There's much I'm still learning, but I might be able to help if you need assistance with implementing full-stack projects that follow the Jamstack (Next.js + Directus) pattern.

Or if you just need general debugging/troubleshooting help with something tech-related (remote assistance through something like AnyDesk is an option).

๐Ÿ‘ฏ Stuff Iโ€™m Looking To Collaborate On

  • PostCSS plugins
  • 3D assets for use in React Three Fiber projects

๐ŸŒฑ Stuff Iโ€™m Currently Learning

  • Web Development
    • Front-End
      • TamperMonkey (augmented browsing/site modding)
      • Zustand (state management, Redux DevTools)
      • Cannon.js (@react-three/cannon, 3D physics library)
      • React.js (2D rendering library)
        • React Three Fiber (3D rendering library based on Three.js & React.js)
        • Next.js (SSR)
      • PostCSS (CSS automation plugins, Sass support)
    • Back-End
      • Frameworks
        • Spring Boot
        • Laravel (with Composer dependency manager)
      • BaaS
        • Directus (SQL, REST, GraphQL, headless CMS, auth)
      • ORMs
        • Sequelize
        • Mongoose
    • Ops
      • Linux
      • Nix package manager
      • K3d
      • Devtron (CI/CD, DevOps in a box)
    • QA
      • JUnit, Jest, React Testing Library (unit & integration testing)
      • Chrome Puppeteer (E2E testing)
  • 3D Modeling
    • Blender
      • Hard surface modeling
      • Retopology
      • Animation workflows

๐Ÿค” Stuff Iโ€™m Looking for Help With

  • Architectural best practices for distributed systems
  • Procedural generation techniques for 3D assets

โšก Other Stuff That Sparks My Interest

  • Computational statistics & machine learning
  • Game development
  • P2P networking

๐ŸŽฎ My Hobbies

  • Tech
    • Game dev
      • Mostly a way to play around with and expand on mechanics I find interesting in games I play made by others.
  • Writing
    • Creative writing
      • Mostly short stories (some of which may see the light of day soon).
  • Art
    • 2D vector art
    • 3D modeling

Mainly playing around with automation techniques and procedural generation since I lack a traditional art background. Still leanring the essentials of perspective for 2D art, good topology for 3D (animated) art, and anatomy for both. I mostly practice with Bรฉzier curves or CSS for 2D stuff, and poly modeling for 3D stuff. No plans to get into traditional 2D drawing or 3D sculpting anytime soon.

Ryan's Projects

cpp2cxx icon cpp2cxx

A set of C Preprocessor analysis and source code rejuvenation tools that perform source to source translation of C++ programs by replacing C Preprocessor macros with equivalent C++11 declarations.

creature_webgl icon creature_webgl

2D Skeletal Animation WebGL Runtimes for Creature ( PixiJS, PhaserJS, ThreeJS, BabylonJS, Cocos Creator )

crud icon crud

CRUD app for prototyping.

cuda-samples icon cuda-samples

Samples for CUDA Developers which demonstrates features in CUDA Toolkit

demo-it icon demo-it

An Emacs package for running demonstrations, screencasts and presentations from within Emacs.

dwm icon dwm

Mirror of Dynamic Window Manager with custom patches (http://git.suckless.org/dwm)

elcord icon elcord

Discord Rich Presence / Gamebridge support for Emacs!

english-to-python-converter icon english-to-python-converter

This is an attempt to use transformers and self attention in order to convert English descriptions into Python code.

etcd icon etcd

Distributed reliable key-value store for the most critical data of a distributed system

examples icon examples

A collection of TLA+ specifications of varying complexities

gdx-ai icon gdx-ai

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

gg icon gg

Essential utilities missing from the Go standard library.

git-embed icon git-embed

Build embeddable git for `git clone` and `git pull` on Windows. || ๅœจ Windows ไธŠๆž„ๅปบๅตŒๅ…ฅๅผ็š„ git ไปฅ็”จไบŽ `git clone` ๅ’Œ `git pull` ใ€‚

git-hammer icon git-hammer

Collect and display statistics of git repositories

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