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rpannekoek avatar rpannekoek commented on June 19, 2024

Your idea to handle the unknown Localization error later in the process makes sense, but note that there are two work-arounds available:

1.Ensure that there is a mapping for http://hostname too in TTM (e.g. to some parent Publication which you don't really publish).
2. Implement your own "Unknown Localization Handler", i.e. a class which implements IUnknownLocalizationHandler and is registered in Unity.config. Such a handler will be invoked if a Localization cannot be resolved and it could return an HTTP 302 redirect.

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jhorsman avatar jhorsman commented on June 19, 2024

I have run an experiment which does not throw an exception when there is no Localization set, but continues in a graceful way. https://github.com/jhorsman/dxa-web-application-dotnet/commits/localiation-experiment

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rpannekoek avatar rpannekoek commented on June 19, 2024

TSI-2341 (Internal issue ID for tracking purposes)

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