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Ruchir Raj's Projects

dynamic-parkour-system icon dynamic-parkour-system

Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.

enhancer icon enhancer

A collection of utilities to enhance the Unity Editor

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

eventmanager icon eventmanager

A type-safe event system for Unity3D based on the event listener pattern. More info http://saltydog.digital/usage-pattern-for-a-type-safe-unity-event-system/

excss icon excss

A CSS Parser for .NET. It's BADA55!

ez-camera-shake-unity icon ez-camera-shake-unity

A free powerful asset for achieving easy and quality camera shake in Unity. Open-sourced with the permission of Road Turtle Games. 📷

ezy-slice icon ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

facemoji icon facemoji

😆 A voice chatbot that can imitate your expression. OpenCV+Dlib+Live2D+Moments Recorder+Turing Robot+Iflytek IAT+Iflytek TTS

fastreflect icon fastreflect

C# reflection wrappers that provide portable, faster, and more natural APIs

first-person-controller-veryhotshark icon first-person-controller-veryhotshark

This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.

fishnet icon fishnet

FishNet: Networking Evolved. (OPEN BETA)

flipper icon flipper

Live visuals for ADIRECTOR Channel, made with Unity

floatingcockpit icon floatingcockpit

Oddball workaround for floating point errors using a disconnected cockpit

fluid-behavior-tree icon fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

formations icon formations

Some simple scripts to create formations in Unity

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