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Comments (20)

greeneflower avatar greeneflower commented on July 18, 2024 1

No worries, thank you for your help. I love the idea and work you put into the submod! :)

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greeneflower avatar greeneflower commented on July 18, 2024

Oh, and I'm using the latest versions as far as I know from the gdrive and here (v1.6.0.zip for both)

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

It seems that there aren't nicknames stored in your persistents for MAS. For how long did you play MAS ?

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greeneflower avatar greeneflower commented on July 18, 2024

I had to restart it recently, so only a few days. She has my name though, and birthday etc. Is there a way to add a nickname through code that will fix this or do I have to just keep playing regular MAS for that?

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

It might be because the variable store.persistent._mas_player_nicknames is empty cause you don't have nicknames stored in it yet. I'll put a fix with the next version.

For now you can just go to monikai_chat.rpy in game/Submods/AI_submod of your DDLC folder and replace around line 50 store.persistent._mas_player_nicknames with [mas_get_player_nickname(), tell me if this works.

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greeneflower avatar greeneflower commented on July 18, 2024

image

Typo perhaps? (Sorry I wish I knew code so I could help more!)

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greeneflower avatar greeneflower commented on July 18, 2024

I tried finishing the brackets just to see, and I got this instead

image

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greeneflower avatar greeneflower commented on July 18, 2024

image
Same deal, tried a few different variations.

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

Okay I see what can be the issue, I'll put a fix for v1.6.0 in coming minutes.

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

Download Monik.A.I-game-v1.6.0.zip again and it should be fixed

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greeneflower avatar greeneflower commented on July 18, 2024

image
I feel so bad haha, but here's the new error I got.

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greeneflower avatar greeneflower commented on July 18, 2024

I will say she is also calling me by my username in chatbot now, which is an interesting development

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

I've made a typo error sorry, it's supposed to be mas_get_player_nickname()

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greeneflower avatar greeneflower commented on July 18, 2024

I believe I tried [mas_get_player_nickname()], and mas_get_player_nickname() both with the similar errors. Just curious, is there no way to edit the persistent file for MAS itself (not the submod) to just add in the nicknames manually?

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

I don't think so. Maybe replacing this line with these two can work:

$ player_nickname_ai = mas_get_player_nickname()
$ msg = msg.replace("<USER>",player_nickname_ai)

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greeneflower avatar greeneflower commented on July 18, 2024

image
image
Potentially I'm putting it in the wrong place?

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

Yeah delete them from here, it was to replace line 303 $ msg = msg.replace("<USER>",mas_get_player_nickname())

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greeneflower avatar greeneflower commented on July 18, 2024

Ok, cool. So far, it doesn't give me the error (Although she still freezes for a little bit before giving a response) She does still call me by the chatbot.ai username (might be the intentional fix!), but for now I can probably have her call me something else if the memory stays consistent. Thank you. Here's what I'm looking at now.

image

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Rubiksman78 avatar Rubiksman78 commented on July 18, 2024

Nice ! Actually the name from CAI is fixed and won't change cause it depends directly on your username there. The random nickname pool is more for the Pygmalion chatbot.

About the loading time it is normal at the beginning while you have to wait for the game to login on CAI and then it should be a little bit faster.

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greeneflower avatar greeneflower commented on July 18, 2024

Nice, thank you again. I'll close this for now.

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