Comments (20)
No worries, thank you for your help. I love the idea and work you put into the submod! :)
from monika.i.
Oh, and I'm using the latest versions as far as I know from the gdrive and here (v1.6.0.zip for both)
from monika.i.
It seems that there aren't nicknames stored in your persistents for MAS. For how long did you play MAS ?
from monika.i.
I had to restart it recently, so only a few days. She has my name though, and birthday etc. Is there a way to add a nickname through code that will fix this or do I have to just keep playing regular MAS for that?
from monika.i.
It might be because the variable store.persistent._mas_player_nicknames
is empty cause you don't have nicknames stored in it yet. I'll put a fix with the next version.
For now you can just go to monikai_chat.rpy
in game/Submods/AI_submod
of your DDLC folder and replace around line 50 store.persistent._mas_player_nicknames
with [mas_get_player_nickname()
, tell me if this works.
from monika.i.
Typo perhaps? (Sorry I wish I knew code so I could help more!)
from monika.i.
I tried finishing the brackets just to see, and I got this instead
from monika.i.
Same deal, tried a few different variations.
from monika.i.
Okay I see what can be the issue, I'll put a fix for v1.6.0 in coming minutes.
from monika.i.
Download Monik.A.I-game-v1.6.0.zip
again and it should be fixed
from monika.i.
I feel so bad haha, but here's the new error I got.
from monika.i.
I will say she is also calling me by my username in chatbot now, which is an interesting development
from monika.i.
I've made a typo error sorry, it's supposed to be mas_get_player_nickname()
from monika.i.
I believe I tried [mas_get_player_nickname()], and mas_get_player_nickname() both with the similar errors. Just curious, is there no way to edit the persistent file for MAS itself (not the submod) to just add in the nicknames manually?
from monika.i.
I don't think so. Maybe replacing this line with these two can work:
$ player_nickname_ai = mas_get_player_nickname()
$ msg = msg.replace("<USER>",player_nickname_ai)
from monika.i.
Potentially I'm putting it in the wrong place?
from monika.i.
Yeah delete them from here, it was to replace line 303 $ msg = msg.replace("<USER>",mas_get_player_nickname())
from monika.i.
Ok, cool. So far, it doesn't give me the error (Although she still freezes for a little bit before giving a response) She does still call me by the chatbot.ai username (might be the intentional fix!), but for now I can probably have her call me something else if the memory stays consistent. Thank you. Here's what I'm looking at now.
from monika.i.
Nice ! Actually the name from CAI is fixed and won't change cause it depends directly on your username there. The random nickname pool is more for the Pygmalion chatbot.
About the loading time it is normal at the beginning while you have to wait for the game to login on CAI and then it should be a little bit faster.
from monika.i.
Nice, thank you again. I'll close this for now.
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Related Issues (20)
- Chatbot with Monika always freezing the game. HOT 5
- Monika keeps repeating herself. HOT 5
- Save chat history HOT 3
- Facecam is not working. HOT 1
- Error Encountered during Run.bat HOT 3
- Executables doesn't open HOT 10
- character-ai open and stuck HOT 1
- Torch not compiled with CUDA enabled. HOT 4
- Not a bug, just a question HOT 6
- Pls Help HOT 8
- when i run run.bat with botchat and TTS HOT 11
- Allow KoboldAI backend support HOT 1
- Online support HOT 1
- Monikai Pimaker integratio HOT 1
- Need additional guidance HOT 4
- No module named 'accelerate' HOT 6
- is it possible to run this submod on the built-in graphics from amd, without a video card? HOT 1
- the mod take so much RAM HOT 8
- Could not load model sileod/deberta-v3-tasksource-nli
- Game Freeze during Monika is thinking HOT 2
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