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rserota avatar rserota commented on August 24, 2024

My original intention was that once you initialize a Wad with one panner, you couldn't switch it to the other type on the fly. I just didn't think it really made sense, though I guess if you know what you're doing, there isn't really any harm.

Would you like to test your suggested code and submit it as a pull request? You'd also need to modify the setPanning method to be more dynamic, similarly to what you did with setUpPanningOnPlay.

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rserota avatar rserota commented on August 24, 2024

I implemented the change you suggested (and updated other relevant code). If you pull down fresh code, it should work the way you want. You can now switch between 3d and stereo panning on the fly.

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