Comments (3)
The option for whether or not sounds are enabled is determined by server opcode 240, the 3rd byte. Letting the server remember and control this setting is bad, because while watching replays, Sounds will be "randomly" enabled or disabled, depending on whether the user recording the replay at the time wanted them.
In order to not be surprised by PYOEUE CLANG CLANG CLANG PKKKGGHT while fast forwarding through replays, the RSC+ Client must be able to override the Server's remembered Sound effects setting.
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Elaborate a bit on this. Would this be an option to enable new sound effects (perhaps taken from RS 04/05 era)?
from rscplus.
This was resolved, it's the "Override server's remembered audio on/off setting" option in the Audio tab.
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Related Issues (20)
- Countdown Timer for Charge Spell
- Option for female death sound effect
- Be able to remove minimap rotation
- Mac may have problem with drop handler for bank presets
- RSC+ Client LOW HP Notifications bugged---doesnt notify in or out of focus. HOT 4
- Users who extract RSC+ to Program Files cannot run the game HOT 2
- Option to change names of problematic NPCs HOT 1
- Option to stop drawing attention to 100% fatigue
- "Sounds" expansion; filtering & varied alert sounds.
- Red-Green colourblindness mode HOT 2
- Client sided bank sorting HOT 1
- Bank Improvements HOT 1
- Disable XP bar while in bank HOT 1
- Option to inform the user that "You can now xxxxx" when leveling up
- Option to hide "Report abuse" button
- Possible XP Bar improvements
- XP bar blocks clicks even when it is turned off in options HOT 1
- Prevent sleepwords from being sent over private chat HOT 2
- "java.lang.OutOfMemoryError: Java heap space" when using .jar client
- Take Screenshot Upon Killing Another Player
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