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RodZill4 avatar RodZill4 commented on May 22, 2024 3

OK, seems this is a problem in Godot (#11893). I submitted a PR so it should be fixed in 3.1. I also added a workaround in this project so the mouse pointer is released when dropping the node (it is just dropped at the center of the GraphEdit, still a bit annoying).

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RodZill4 avatar RodZill4 commented on May 22, 2024

OK, it seems it happens when the mouse pointer moves over an (up or down) arrow in those spin controls... Could be a Godot problem, but not 100% sure...

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puppetmaster- avatar puppetmaster- commented on May 22, 2024

thanks for reporting the issue

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RodZill4 avatar RodZill4 commented on May 22, 2024

Hmm I'm afraid that problem is back, but not sure which widget type causes it...

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RodZill4 avatar RodZill4 commented on May 22, 2024

Didn't notice the problem for a while... Let's close it for now.

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