Comments (4)
Same here. Tried on windows/ubuntu.
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same windows/mac
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Ok, you need to roll back to blender 2.8
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Hi, I found a work around for Blender 3. (for mac, maybe PC too?). this YouTube videos explains the steps. If you duplicate the USDZ. and change the file type to Zip. it will then pack it. When you open the Zip the materials in a folder labeled 0. and the model is now a USDC file. with UV. So back in Blender you have to then Import a USD, navigate to that new opened Zip with the USDC: at import on right bottom. Experimental: be sure to check on "import USD preview" and "set material blend" This brings in all mats plugged in to a shaders, all set! https://youtu.be/dGU7ot25P9M
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Related Issues (20)
- doesn't seem to work HOT 1
- UPDATED:: Installed now, but now import errors HOT 1
- stack dump when I use it to export
- USDZ Add-on fails on export (Big Sur, Blender 2.93.4) HOT 3
- Can't Find Zip File HOT 1
- Smooth Shading auto smooth with degrees setting did not work.
- Addon hangs Blender when importing a zero point dummy mesh
- Exporting light/emissive textures
- "Non-Color" not found in ('Linear', 'sRGB')
- Running in headless mode documentation HOT 2
- Doesnt work for a few usdz files
- For Windows
- Export error HOT 2
- Object requires a newer version of IOS HOT 1
- Blender 3.3 LTS error HOT 3
- Can't install USDZ blender HOT 1
- Please expose import_usdz() and export_usdz() through bpy python interface for scripting HOT 2
- M1 iMac issue?
- Isn't working on intel based Mac !? HOT 1
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