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rlaphoenix avatar rlaphoenix commented on May 30, 2024

Have you followed the troubleshooting steps? Specifically this one?

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ThatFinnDev avatar ThatFinnDev commented on May 30, 2024

I've done both things and I made a new nsp file but the issue persists

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rlaphoenix avatar rlaphoenix commented on May 30, 2024

What firmware version are you on, and are you on emuMMC or SysMMC? Which version of Atmosphere are you on?

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ThatFinnDev avatar ThatFinnDev commented on May 30, 2024

I'm on SysMMC, Atmosphere 1.4.1 and Firmware 15.0.1 but i managed to figure out how to fix it. I've looked at the crash reports and the process name was "Retroarch F". I believe the F means Forwarder so I believe for some reason nton thinks the nro file is a retroarch rom so I added --sdmc /switch/coolgame.nro to the building process and that fixed the issue

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rlaphoenix avatar rlaphoenix commented on May 30, 2024

That seems quite strange because --sdmc in your case would have received the exact same result. Is that definitely the only difference between the two NSPs and two times you installed? You didn't change anything else on your system?

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ThatFinnDev avatar ThatFinnDev commented on May 30, 2024

After it crashed I've tried it with no arguments (before I had the arguments: --name CoolGame --publisher ThatFinn --version 0.0.1 F:/switch/coolgame.nro) but that didn't work either. Later had a look at the logs and tried it with --sdmc and that fixed the issue. That was the ONLY change i made

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rlaphoenix avatar rlaphoenix commented on May 30, 2024

So to be clear, the final call was nton build --name CoolGame --publisher ThatFinn --version 0.0.1 --sdmc /switch/coolgame.nro F:/switch/coolgame.nro?

Was the NRO RetroArch or a RetroArch core, or something else? Are you able to specify?

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ThatFinnDev avatar ThatFinnDev commented on May 30, 2024

sorry that I've written it unclear but the final command was nton build F:/switch/coolgame.nro --sdmc /switch/coolgame.nro (I didn't use --name, --publisher and --version because I've just set those parameters in the source code of my game before I compiled)

The game wasn't anything related to retroarch. The game was made with a Godot for Switch fork

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