Comments (6)
LOL, you even reported a bug in clang. Bravo. D:)
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Man what an asshole.
from libdivide.
Man what an asshole.
It is not my article, I am russian.
from libdivide.
Yes, understood, thank you for filing! I was referring to the blog author.
from libdivide.
Gonna publish my new algorithm tomorrow or perhaps later tonight!
from libdivide.
BTW, I read you newest article in your blog... If you use g++ instead of clang++ the divq algorithm will a little faster. Even on my nonrefreshed Haswell divq is the fastest, so apparently saying Ice Lake's Xeon is needed is wrong (unless there is some kind of checks needed for divq 128 bit /64). Also you can see that algorithms except for divq are all better on clang++ and even better (yep) when you do -Os in clang++, optimisation for size, in that case the algorithm in libdivide is better than branched version even. Of course -march=native also slightly tunes it.
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Related Issues (20)
- NEON is not for AArch32
- Faster divlu HOT 10
- upgrade int types HOT 5
- operator/= to return reference HOT 4
- Question: why not support SSE2, AVX, and AVX512 all in the same time? (or am I missing something?) HOT 2
- Status update on +-1 branchfree dividers HOT 1
- clang-cl: error LNK2019: unresolved external symbol __udivti3 HOT 2
- size_t support HOT 6
- CMake cross compilation error HOT 1
- Consider automatically defining LIBDIVIDE_SSE2 et al HOT 1
- Libdivide is using exit instead of abort on errors. HOT 3
- Greater magic/shift value than with gcc HOT 2
- On my mac, system divide gives the fastest result HOT 10
- Appveyor build inconsistent with cmake
- Incorrect NEON function signature
- Unnecessary static linkage
- libdivide.h:1691:59: error: βnumersβ may be used uninitialized in this function HOT 2
- Special support for 63-bit division (unsigned)? HOT 2
- Regression: ptrdiff_t/size_t on macOS don't work anymore HOT 3
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