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Rhubarb VR

A Networked VR Engine
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Table of Contents
  1. About The Project
  2. Preview
  3. Usage
  4. Contact

About The Project

RhubarbVR is a networked VR game engine. What does this mean? Well, Rhubarb is a game engine that allows you to add custom shaders and allows you to program in it. It does all of this while synchronizing modifications of the world with everyone in a session so you can collaborate and socialize with people to create amazing things. It allows you to make extensive multiplayer VR games and social experiences.

Libraries

Preview

Usage

You can use this networked Engine for many things. For example, people can use it for socializing with others, making games, sharing their creativity with others, and educating people.

Roadmap

If you want info on where RhubarbVR is going you can join the DiscordServer for info.

  1. See the open issues for a list of proposed features (and known issues).
  2. See the Milestones for a list of major features that are actively being implemented.

Contact

  1. Project Link: https://github.com/RhubarbVR/RhubarbVR

  2. Website: https://RhubarbVR.net

  3. DiscordServer: https://discord.com/invite/GTQhxeq/

  4. Faolan Rad - Main Developer/Owner - Discord @faolanrad

Rhubarb VR's Projects

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Pure C# 3D real time physics simulation library, now with a higher version number.

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.NET binding for The Chromium Embedded Framework (CEF)

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.NET binding for the Chromium Embedded Framework (CEF)

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.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework

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c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets

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An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

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Mirror of https://git.ffmpeg.org/ffmpeg.git

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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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Godot Engine – Multi-platform 2D and 3D game engine

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Distributed server for social and realtime games and apps.

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